Mechanic: and Pool Building
Pool Building challenges players to craft their collection of resources—dice, cards, or tokens—by adding new elements during gameplay rather than starting with everything at once. One Deck Dungeon: Relics of the Forge exemplifies this perfectly: you begin with basic dice and gradually earn better ones as you defeat monsters, creating a strengthening arsenal for tougher encounters. Unlike deck-building where you shuffle and draw, pool builders let you use your entire collection each turn, rewarding strategic expansion over lucky draws. Drillers demonstrates another angle, where you develop your workforce pool to accomplish increasingly ambitious mining operations.
This mechanism appeals to players who enjoy immediate feedback from their choices—every addition changes what you can do right now, not what you might draw later. It suits solo and small-group sessions particularly well, as managing your evolving pool creates satisfying tactical puzzles without excessive downtime. If you appreciate engine-building but want more control and less randomness than shuffling provides, pool building delivers that focused progression.


