{"title":"Designer: Kate Jenkins","description":"\u003cp\u003e\u003cstrong\u003eKate Jenkins\u003c\/strong\u003e brings party-game energy to the table with designs that emphasize quick thinking and performative challenge. \u003cem\u003eBeat That!\u003c\/em\u003e, published by Gutter Games, exemplifies her approach: players face increasingly absurd physical and mental tasks with escalating stakes, creating moments of hilarious failure and unexpected triumph. The game thrives on its accessibility—simple rules, minimal setup, and challenges that scale naturally to different skill levels.\u003c\/p\u003e\u003cp\u003eJenkins's design suits groups looking for icebreaker energy and laugh-out-loud moments rather than strategic depth. \u003cem\u003eBeat That!\u003c\/em\u003e works best with 4-8 players who enjoy light competition, physical comedy, and don't mind a bit of public embarrassment. Families with older kids, party hosts, and casual gaming groups find her work hits the sweet spot between structure and chaos, delivering repeatable fun without demanding rules mastery or long play sessions.\u003c\/p\u003e","products":[{"product_id":"beat-that","title":"Beat That!","description":"\u003cp\u003e\u003cstrong\u003eBeat That!\u003c\/strong\u003e is a high-energy party game where players compete to complete ridiculous physical challenges using everyday objects. Can you bounce two balls into two cups simultaneously using only one hand? Stack a pyramid of cups with your elbows while blindfolded? Each round, players bet points on their own ability to succeed at absurd stunts involving bouncing, balancing, flipping, stacking, and more. With 160 unique challenges spread across solo attempts, free-for-all battles, cooperative buddy tasks, and head-to-head duels, every game delivers unpredictable chaos and laughter.\u003c\/p\u003e\u003cp\u003eGameplay is simple: draw a challenge card, read it aloud, then everyone places a bet using tokens of varying point values based on how confident they feel. Players who successfully complete the challenge bank their points; those who fail lose their bet. After ten rounds, whoever has accumulated the most points wins. The mechanics are light and accessible, with the real complexity coming from accurately judging your own dexterity, coordination, and nerve under pressure—especially when everyone's watching.\u003c\/p\u003e\u003cp\u003ePerfect for groups of 2–8 players aged 9 and up, \u003cstrong\u003eBeat That!\u003c\/strong\u003e works brilliantly as an icebreaker, family game night centrepiece, or party entertainment. Games typically run 30–90 minutes depending on how much you laugh between attempts. If you enjoy active, skill-based party games like \u003cem\u003eMinute to Win It\u003c\/em\u003e or \u003cem\u003e5 Second Rule\u003c\/em\u003e, this delivers that same spirit of goofy competition with endless replayability.\u003c\/p\u003e","brand":"Gutter Games","offers":[{"title":"Default Title","offer_id":58443895767424,"sku":null,"price":16.0,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1003\/9505\/7536\/files\/pic5483944.png?v=1783970983"}],"url":"https:\/\/mpgames.io\/collections\/designer-kate-jenkins.oembed","provider":"MPGames","version":"1.0","type":"link"}